Welcome to SU: Legacy, a next-gen Supernatural RP that takes place in the year 2040. The Men of Letters has expanded to include three base locations across the continental US. Angels and demons have gone mostly dormant but there are still supernatural evils lurking in the shadows. The legacies could use your help. Are you in?
Giving credit where credit is due. A big thank you to all the coders at PBS and various resource sites for any codes, plug-ins and templates.
Thanks to Nick @ Fidelius for the fabulous mini-profile. Everything else was created by our own staff. If we missed someone please let us know.
We don't own Supernatural, we just enjoy it's awesomeness. Thanks Eric Kripke for creating it, all the writers/producers for putting out a great show and the CW for keeping it on the air for almost 10 years now!
Full Name:Callum James Preferred Name or Nickname:Cal, Callum Jameson, Callum Smith Original/Canon:Original Age:555 Date of Birth:August 18,1487 Main Character Classification: Rare Character Type:Phoenix Power(s):
Immortality – He doesn’t age and he won’t die by natural causes.
Durability – He can take quite a bit of damage, and things that would harm a human don’t do much to him.
Shapeshifting – His natural form is similar to a very large bird. He has the ability to appear human.
Incineration – He can burn things with a touch of the hand. He can turn a man to ashes in seconds.
Sexuality:Straight Side:Somewhere between neutral and evil, depending on your point of view. Hometown:Central Scotland Current Residence:Nomadic
Eye Color: Pale Blue Hair Color: White blond Height: 6’ 1” as a man. As a phoenix, he’s about the size of a very large hawk. Body Type: Lean, muscular. Distinguishing Marks: None Tattoos and Piercings: None Vehicle (if you wish): He has a few different vehicles he alternates between: a Harley Davidson FXR, a Ford pick-up truck, and a Chevy corvette.
Personal Style (write a short paragraph): Cal’s style depends largely on what he has planned for the day. If he’s working he wears old, grubby jeans and either t-shirts or tank undershirts along with steel-toed work boots. If he’s going to be around people, for whatever reason, he’ll pull himself together a bit: nice jeans, a plain t-shirt or long-sleeved shirt, sneakers, maybe a jacket. If he has to go somewhere fancy (like a castle, which actually happens sometimes) he’ll wear a suit. He doesn’t really care what he’s wearing, as long as it functions in the way he needs it to at the time.
Likes (3 at least):
Weapons – Cal loves weapons: using them, making them, tweaking them, collecting them. He’s absolutely fascinated.
Tools – He likes tools almost as much as he likes weapons. He’s very interested in acquiring new tools and learning new techniques to hone his craft.
Fighting – Although he doesn’t often resort to violence, Cal has a lot of pent up anger and frustration. He likes a good fight now and then to get rid of some tension.
Driving – He enjoys driving (or riding) for long periods of time. It’s almost meditative at times.
Crafting – Cal makes a great number of things, mostly from metal, but he uses any number of materials, depending on what he’s making. It’s an art to him and the only thing he’s ever been good at. He puts a lot of time and effort into his craft and he’s truly proud of everything he makes.
Dislikes (3 at least):
People – He doesn’t actively dislike people, but he’s never had a good experience with humans as a whole. He typically avoids them unless they can do something useful for him, or they prove they’re not going to try to run him out of town.
Being alone – Ironically, Cal tends to push others away but hates feeling alone.
Not being in control – A bit of a control freak, Cal dislikes any situation that makes him feel as if he’s not in control, either of himself or of the situation as a whole.
Thieves – An occasional thief himself, Cal hates it when someone gets the drop on him and steals his stuff, particularly anything he’s made himself.
Dating – He has a hard time just getting people to leave him alone and not kill him, let alone finding a girl who doesn’t mind the fact that he can melt copper with his hands.
Strengths (3 at least):
Immortality – He can’t die of old age, or by most mortal means.
Durability – He can take a lot of damage before it starts to wear on him.
Combustibility – Cal can heat things with his touch, to varying degrees.
Metal Fabrication – He’s very skilled with making things out of metal.
Combat – He can throw a punch if need be.
Weaknesses (3 at least):
Iron – Iron burns Callum if it touches his skin. Being hit or stabbed with iron is highly unpleasant. His abilities are weakened in its presence.
Combustibility – Sometimes Cal’s combustibility is triggered by his emotions or in the heat of the moment (no pun intended) without his intent.
Hostility – Cal’s learned not to trust easily, and he often makes a bad first, second, and third impression on people, coming off as hostile and maybe a little unhinged.
Temper – He’s not the most patient or tolerant guy in the world. He has a short fuse and a bad temper if you push his buttons.
Ambiguity – Dealing weapons to both sides of the fence tends to paint Cal in a suspicious light.
Fears: Death. He’s never practiced any sort of religion, but he has it on good authority there’s a Hell. He’s not sure what would happen to a thing like him in the afterlife, and he’s not keen on finding out. Biggest Secret(s): Uh… He’s a phoenix. That’s a pretty big secret. Also, he hates being alone and wishes he could let more people in.
Personality (write a decent paragraph): Cal is a very hard man to get to know. To say he has a wall up would be an understatement. He has more of a fortress. On first encountering Cal, he most likely will have one of two reactions, depending on the situation. If he’s not in the middle of doing anything and sees you as a potential client, he’ll probably come off kind of cold, keep his responses short – not impolite, but not inviting further conversation. If he’s holed up somewhere working and you interrupt him, he can be downright nasty – saying anything he can to get you out of there. He’s almost never friendly on a first impression.
At the core, Cal feels alone – unfairly isolated and abandoned. He despises society simply because he’s never been allowed to be a part of it, often through no fault of his own. Deep down, he longs to belong somewhere and to have close personal ties to others. He is a passionate, intense sort of individual with an obsessive nature. If he likes something, he loves it with all his heart. If he dislikes something, he hates it with every fiber of his being. If he develops an interest in something, he devotes his every waking moment to it if he can. There is no in between with Cal.
Cal is very sensitive about anything he makes. He devotes a lot of time and energy to his craft, and would not take kindly to his work being insulted or mocked. On the other hand, if you’re looking to get in his good graces, complimenting his craftsmanship is a good place to start. He’s very secretive about how he makes his weapons and he never allows anyone to watch him work.
If you’re persistent and patient enough to get to know Cal on a more personal level, you’ll find he can be quite pleasant to be around if he’s relaxed. He loves to laugh and has a versatile sense of humor. On the rare occasion Cal becomes emotionally attached to someone – a friend, a romantic interest, whoever – he’s very attentive and loyal. If Cal trusts you, he’ll do anything for you and all he expects in return is trust and acceptance. However, if you break his trust or turn on him, it’ll hurt him deeply and he may never forgive you for it.
When faced with confrontation, Cal reacts in one of two ways: he fights or he runs. In either scenario, he’s prepared to cut his losses. If Cal gets violent or takes off, it represents the end of his proverbial rope. He doesn’t know how to handle his problems in any other way.
Family and Friends:Drake Rodagh (friend… kind of)
Enemies and Rivals:No one in particular.
History:
Callum Jameson was born in the summer of 1487. His family was settled in central Scotland at the time, but fled south, moving from one town or village to another. Cal’s childhood was nomadic and he grew accustomed to frequent travel. He didn’t know why they travelled so much, but it was normal to him so he never really thought to ask. It wasn’t until he began to develop odd abilities that he began to think there was something he ought to ask questions about.
As a teenager, Callum was scrappy. He’d never made any close friends, so he stopped trying to make good impressions on new people. Instead, he chose to have fun, often at the expense of others. Playing pranks, stealing, causing fights – whatever struck his fancy. This often drew the wrong kind of attention his way and it didn’t make him well liked among the locals. Cal didn’t mind a good fight and he had stamina and durability on his side. It seemed if he didn’t manage to beat his opponents, he could tire them out and take whatever they dished out until they gave up or exhausted themselves.
When Cal was seventeen, he picked a fight with the wrong man – a soldier well trained in combat. Not only did he fight well, but he was armed with a weapon: a heavy iron rod. His blows knocked Cal around in a way he wasn’t used to. Not one to back down from a fight he started, Cal stood his ground and he got angrier with every hit he took. Eventually, he got hold of the man, attempting to knock the rod out of his hand. What he did instead alarmed Cal along with all the onlookers gathered around. The man burned to ashes in Cal’s hands.
Fear and outrage filled the town and the Jamesons were forced to flee. It was as they were leaving town that Cal was given answers. His father, John, was something called a phoenix: ageless, immortal, and able to burn things to ash with a touch. Cal’s mother, Elizabeth, was a normal human and they were unsure whether or not Cal would adopt his father’s abilities, so they chose to raise him as normally as possible. However, there were people in the world who knew of things like his father and sought them out to kill them. The man Cal had killed that day was a hunter, one of many who had been searching for things like them.
The Jamesons continued to move from place to place, never staying anywhere for more than a few months at a time. John trained Cal to control his abilities, and tried to instill more discretion and caution in his son. Over the years, Cal learned self-control and self-preservation, though the traits did not come naturally to him. Cal stopped aging noticeably in his late twenties. As his mother got older, he believed the strain of travel was too much to burden her with, so he tried to convince his father to travel on with him, allowing Elizabeth to settle on her own somewhere. But, Elizabeth had no desire to be alone and John had no desire to leave her. So, Cal set out on his own.
Making money was difficult when you didn’t settle anywhere. Cal took odd jobs when he could for whatever he could make. Occasionally he stole or conned money out of people, but that was risky. He began making any useful things he could out of whatever materials he could find. He made jewelry out of pieces of leather and polished stones, simple toys out of carved wood, and other odds and ends he sold on the street. It didn’t do much for him financially, but he got good at making things.
Cal travelled, living on the fringes of society, until he received an unexpected visit from his father. John, who told him Elizabeth had grown sick, infected by an illness spreading across Europe. Cal accompanied John to the home he shared with Elizabeth at the time and they both remained there until Elizabeth succumbed to her illness and died. Both men were deeply affected by her death. Callum wanted his father to travel with him. As long as Cal had known the man, he’d never been alone. But John declined and remained in the village he and Elizabeth had managed to make their home.
For years, Cal travelled alone, honing his skills – both supernatural and mundane alike. He learned to blend in a bit better, yet there was always a part of him that was a little tightly wound and enjoyed a good fight. He became quite the actor, putting on whatever personality he needed to in order to fit in with a particular crowd. However, he could never keep it up for very long. He moved from town to town for a time until he crossed paths with Jacob Smith – a blacksmith who crafted weapons and armor. Cal showed interest in Jacob’s weapons in a way not many men did. He wanted a few sturdy weapons, but he also wanted to know how they were made. Jacob didn’t have much money, but he made a deal with Cal: he’d have access to any weapons and materials he needed as long as he became Jacob’s apprentice and worked for him.
The apprenticeship with Jacob forced Callum to settle somewhere for more than a few months. He picked up the craft quickly and found he could use his burning ability to more finely craft the various metals. He also learned he could not craft iron. The minute he laid his hands on the stuff it caused him excruciating pain and drained him of energy. Callum’s weapons were made mostly of steel, copper, bronze, and occasionally silver and white gold when they could find it. They also crafted other things – horse shoes, utensils, jewelry, etc. Cal worked his way up to the title of blacksmith and worked side-by-side with Jacob, accepting wages. He became known in town as Callum, the Blacksmith (eventually shortened to Callum Smith). For the first time in his life, Cal felt accepted somewhere. He remained there for just over ten years.
After a while, it became obvious to the townspeople that Cal was not aging, and there was talk that he had a strange aversion to iron, and that he could melt metal with his hands. There were also rumors that he could not bear the touch of a crucifix (though this was a false allegation). Cal found himself unwelcome in the place he called home, Jacob being his only true friend. So, he left, taking a few prized items with him and bidding Jacob a regretful farewell. He took up his old nomadic habits – traveling from town to town, terrorizing the locals to amuse himself, making and selling whatever he could to make money.
He was almost fifty years old when he met a man in Ireland who seemed very interested in the weapons he was selling in a town square. This man was Drake Rodagh, and he wasn’t a man at all, but a dragon. Drake became a regular customer. It wasn’t long before Drake figured out that Cal was something other than human, due to his aversion to iron and his too-finely-crafted weapons. Believing his instincts to be true, Drake confronted Cal, wanting to know what he was and whether or not he was truly an ally. Cal responded the way he always responded to confrontation: with aggression and violence. Drake and Cal got into a scuffle and, in his anger, Cal attempted to burn the man. To his surprise, Drake was unaffected by his touch. This shared affliction ended the fight at once – each man assuming the other was one of his own kind. Through conversation, they revealed their true natures to one another and discovered they both shared a common problem: both of them were part of dwindling populations of creatures. The two formed an alliance, each agreeing to protect the other’s secret and help one another. Drake provided Cal with any materials he needed and Cal crafted any weapons and armor Drake requested. Cal fought alongside Drake in a handful of battles. The friendship was short lived, however. Drake simply disappeared. Cal spent years searching for him, after learning he’d left his castle and never returned. He never did locate him.
Callum remained nomadic for a time, but loneliness and anger made it impossible for him to blend in with people the way he once had. Cal began leading a more isolated lifestyle, setting up little “nests” for himself in various places, devoting his time to making and collecting various weapons and items. He rarely interacted with people if he could avoid it, and when he did he was hostile and did everything he could to drive them away. Anyone he’d met in his life had either abandoned him or tried to kill him, with the exception of his two friends, both of whom he’d had to leave behind for one reason or another.
The Industrial Revolution changed everything. A boom in technology throughout the 1800s made it easier to travel and created more jobs and opportunities for anyone interested in manufacturing. Callum began venturing into society once again to take advantage of new metallurgy techniques and mining opportunities. Iron grew in popularity, much to Callum’s misfortune. He turned his efforts to mining, traveling wherever there were materials he could use and working in the mines alongside other men. Wearing protective materials helped lessen the effects of any iron he dug up. He still found himself drained of energy, but as long as the material did not make contact with his skin, he didn’t experience any pain.
The early 1900s brought Callum to America, where there was rumored to be great success in the mining industry. He traveled wherever the work was, sold any of his hoarded goods he could (with the exception of some particularly treasured items), and created weapons and goods whenever he could. His life was made up of traveling, collecting, and crafting. The Great Depression hindered him, along with everyone else. He rode the rails, traveling throughout the country trying to figure out something to do with himself. He resorted to stealing and conning once again – reverting back to his old ways. A run-in with a hunter forced him back into isolation for a time and he spent his time collecting and crafting.
In the 1950s, Callum crossed paths with a young hunter who was more interested in acquiring useful weapons from Cal than killing him. The two came to an agreement: Cal would supply him with weapons and the hunter would tip him off if anyone was looking to turn Cal into ashes. By the late 1900s, Cal had earned a reputation among the hunting community for being a good source for specialty and customized weapons. Now he’s become sort of a supernatural arms dealer. He has no particular “side.” He’d sell a weapon to a demon one week and a hunter the next, and he doesn’t care what you use his weapons for as long as you don’t use them on him. He also makes other things, such as armor and jewelry.
Other Details You'd Like to Add: Cal's main occupation is dealing weapons, but he can make a variety of things: jewelry, doorknobs, candle holders - you get the idea. He'll take business from anybody who wants to commission something from him. He refuses to use iron in his craft because it's near impossible for him to work with it. He uses his hands to heat and sculpt the metal, and iron burns him if he touches it. He can handle iron (pick it up, collect it) if he wears gloves, but his abilities get thrown off in its presence, so he really prefers to avoid it. He will not make a weapon that can kill him for somebody (for example, don't ask him to make a duplicate Colt revolver because he'll assume you'll eventually shoot him in the face with it).
Face Claim: Please fill out the form below so your claim can be added to the face claims listing! Use the Character Type Colors for reference.
Character Type Colors:
Human = Blue Civilians, Hunters, Witches, and Psychics are included in this category. Demon = Green Black-eyed demons, Yellow-eyed demons, Red-eyed demons, and White-eyed demons are included in this category. Shifter = Purple Werewolves and Skinwalkers are included in this category. Angels = Yellow Angels, Archangels and Fallen Angels are included in this category. Rare = Red Vampires, Ghosts, Reapers and Special Characters are included in this category.
Face Claim Format: (Please use the face claim code that is located BELOW the application code and paste it here in place of the example)
Hunnam, Charlie
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James, Callum
RP Sample (required):
It was early. Just before dawn. Cal watched the sky turning gray from where he sat on an uncomfortable wooden park bench. He wore a leather jacket over a plain white t-shirt and blue jeans, black riding boots on his feet. One arm was draped along the back of the bench. The other tugged at a thread at the hem of his t-shirt.
He hated waiting around.
Cal shifted his position and shoved his hands in his pockets. If this guy didn’t show up soon, he was leaving, and hunting him down later to get some kind of payment for his time and material.
He stood and started walking across the park toward his motorcycle when he saw a figure off in the distance coming toward him. He kept walking, meeting the man halfway. The guy looked a little worn, like he hadn’t slept. He probably hadn’t.
“Hey. Sorry I’m late,” the man said breathlessly.
Cal eyed him. When he spoke his tone was dry, his words clipped.
“‘Nother thirty seconds, I wouldn’t be here.”
The guy shrugged.
“Sorry. I had some car trouble. I would’ve gotten here in plenty of time, but my engine overheated and I…”
“Doesn’t matter. We doin’ this or what?” Cal barked.
The guy blinked in surprise and frowned.
“Yeah.”
Cal nodded and started walking toward his bike without a word. After a moment’s hesitation, the man followed him.
“So, you do this kind of thing a lot?” he asked as they walked.
“Do what kind of thing a lot?”
“Meet people like this in the middle of nowhere to do your business?”
Cal glanced over his shoulder at the guy.
“Oh, I’m sorry. Would you rather do this in the middle of a crowded parking lot?”
“No,” the guy said quickly. “No, no. This is good.”
Cal rolled his eyes. He hated stupid small talk. He stopped beside his Harley and unzipped the saddle bag. The man peered over his shoulder, getting a little too close for comfort and Cal glared at him. The man stared at him for a moment.
“I’m not looking for a date, man. Back off.”
The man stumbled back, looking embarrassed, and Cal turned his attention back to the bag. He reached inside and pulled out a small crossbow. The grip fit nicely in his hand and the whole weapon was small enough to fit easily into a purse or a back pack. It was made of delicately crafted, but sturdy steel. He turned and held it up for the other man to examine. The guy studied it for a moment, then met Cal’s gaze.
“That’s it?”
Cal stiffened, his lips forming a thin, tight line. He spoke through clenched teeth.
“Pure steel. Hand crafted. Small enough conceal. Light enough to carry for a length of time.”
He gripped the handle, letting the weapon dangle at his side, then he lifted it quickly, aiming it at the man’s chest.
“Its small size and light weight also allow for a quick draw.”
The man staggered back a step, his eyes wide. Cal spun the crossbow easily in the fingers of one hand, gripping the handle once more and lowering the weapon.
“The handle’s made of soft leather. Has a tooth to it so it won’t slip. Soft enough to mold to your grip. It’ll tailor itself to you if you use it enough.”
He folded the sides of the crossbow down with two swift movements.
“It’s collapsible for compact storage.”
He pulled back his jacket to reveal a specially made holster and slid the crossbow inside. He pulled it out quickly and the sides snapped open in the blink of an eye.
“There’s your quick draw,” he explained.
He reached into the saddle bag again and pulled out three small arrows.
“This one’s wooden tipped. This one’s silver. This one’s delicate, designed to break apart on impact. There’s a thin capsule in the tip filled with holy water. That capsule extends into the shaft. Packs more of a punch than meets the eye.”
He stared at the man, his gaze icy.
“Yes. That’s it.”
The man stared at him, dumbfounded.
“Holy crap.”
One corner of Cal’s mouth twitched in an almost-smile.
“So. We gonna do this, or what?”
I, Callum James, have read the SITE PLOT and RULES and hereby agree to follow them, and stay true to the guidelines set by the site staff and to the ideals set in Supernatural.
Your name/alias: Grar RP Experience: 4+ years How do you prefer to be contacted: PM is fine, but you can try me on any of my IMs: